Events
Client-side events.
iCore:player:created
Same with iCore:player:ready but called only one when player created after signup.
iCore:player:ready
When player join server and ready to play.
iCore:ui:send
Send data to iCore NUI. Same with iCore.ui.send
iCore:ui:copy
Copy string data from game to clipboard. Same with iCore.ui.copy
iCore:vehicle:entering
Player entering vehicle.
iCore:vehicle:entered
Player entered vehicle.
iCore:vehicle:left
Player left vehicle.
iCore:media:manage
Manage current media zone.
iCore:media:volume
Set media zone volume.
iCore:media:end
Media zone finish the song.
iCore:blip:create
Create blip for current player. Same with iCore.blip.create
iCore:keyPress:...
Event fire when you press they key in configs, don't need to put more loop for handle this function. Just enjoy it!
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